The Legend of Zelda


This was an on and off side project I could finally finish.
I started with the modeling and posing in Maya, did the texturing in Substance Painter and switched to Blender for the final shading, lighting and compositing.
The character bases on a concept by Alvaro Vera.


Title: Link - The Legend of Zelda

Project: Personal fanart

Year: 2018

Production Time: approx. 1-2 month

Tasks: Modeling, Texturing, Shading, Posing, Lighting

Tools: Maya, Blender, Substance Painter